//
//  SAUIEventClient.m
//  GameFrame
//
//  Created by Hiroshi Nomura on 2014/03/25.
//  Copyright (c) 2014年 Hiroshi Nomura. All rights reserved.
//

#import "SAUIEventClient.h"

@implementation SAUIEventClient

-(void)handlEvent:(id)sender message:(SAEventMessage*)message
{
    
}

-(void)registerEventListener:(SAEventType)type
{
    //It's possible for concurrent processes to access the same resource.
    //This method must synchronize other processes.
}

-(void)unregisterEventListener:(SAEventType)type
{
    //It's possible for concurrent processes to access the same resource.
    //This method must synchronize other processes.
}

-(void)sendEventMessage:(SAEventMessage*)message
{
    
}

@end
